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texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.
texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.
texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.
texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.
texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.
texelstorm:  Team Fortress 2: Brotherhood of Arms in 1999.  Valve originally went for a militaristic design, making this version of the game look more like a Counter-Strike with military character models instead of the fun, heavily stylized TF2 of today.